Changelog (steamclient) [12.05] 
[*] Fixed crash when creating servers with source engine 2007
[*] Fixed problems with source engine 2007 content crashing after the latest engine update

Changelog (steam) [12.05] 
[*] Added 64bit emulator for source engine 64-bit games (HL2/Lostcoast)
[*] Fixed Dark Messiah running in censored mode
[*] Improved Cache file memory management



Changelog (steamclient) [20.04] 
[*] Fixed few bugs with Favorite and History servers 

Changelog (steam) [20.04] 
[*] You can now change case of executable files, emu will detect them correctly (reported by Vit_amiN) 
[*] Added cache support, you can now play all steam games from GCFs (see rev.ini) 
[*] Fixed few minor bugs in Misc code which caused some games (Darwinia for example) to display weird errors upon exiting. 



Changelog (steamclient) [30.03] 
[*] Fixed crash on loading a map in HL2 (possibly other non-src2007 singleplayer games) 
[*] Fixed favorites feature for older valve engines (for real). However, there are some limitations: 
- Changes to favorites servers list apply only after restarting the game. 
- You can't remove a server from favorites unless you do it manually by deleting it from serverbrowser.vdf 



Changelog (steamclient) [28.03] 
[*] Fixed possible crash on exit 
[*] Added full serverbrowser support 
[*] Restored favorite servers functionality in older games (NOT TESTED) 



Changelog (steamclient) [04.03] 
[*] Fixed a crash which would happen after the user would quit the game, after the recent source engine 2007 update. 



Changelog [23.02] 
[*] Included steamclient emulator 
[*] Your source dedicated server will now appear in master server even if original steam.dll is not set 



Changelog [11.02] 
[*] Fixed srcds.exe \ hlds.exe crashing when started with -console parameter while Logging was enabled. 
[*] Fixed source dedicated server not appearing in master server list 
